Laurie Spiegel

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From the earliest, I craved the arts, any of the arts, all
of the arts. The feelings, thoughts and imaginings presented
to me by other minds did not represent, reflect or resonate with
my solitary subjective experience, nor did they provide the means
I so urgently felt I needed of making life's momentary intensity
more comfortable.
As a result I have always been involved in far too many things
at once: writing, playing and composing music, making visual images and pursuing the externalization
of the evolving visuals
that appeared only in my mind's retina into video and visual
music, developing new tools for these tasks via techniques ranging
from soldering through computer software, and getting excited
about ideas in many fields.
At every stage several threads intertwined, components not
only of created work (sound, image and text), but of daily life
and the pursuit of understanding (home, dogs, friends, beloved
plucked acoustic instruments, several sciences, electronic and
mechanical tinkering...). I have found myself almost always in
overload, especially as a little goes a long way, any interesting
idea tending to intersect with others to spin off into many more.
As a teenager, a shy awkward "girl nerd", I could
be seen playing guitar and banjo, taking woodworking shop and
drafting classes, running little scientific experiments, drawing
and sculpting, writing poems
and fiction, doing science fair projects, inventing a phonetic
alphabet, even winning a prize for advertizing layout, and reading,
reading, reading.
More recently, technology has furnished a means of interconnection
for all the parts of this disparate array. Paradoxically, by
specializing in music (for I always found it the least resistible
of all my pursuits) I found that all the other domains that I
had thought I had traded off against it were drawn back in. Music
does not exist in isolation any more than any individual, society
or subject of study. Music touches upon everything else, from
mathematics to philosophy to carpentry. Most important though,
it touches our innermost selves.
I did not expect to become a composer. I just kept finding,
when I went to my record collection, that the music I was looking
for was not there. So being a tinkerer I would make some for
myself. My computer music software, best known of which is my
little program "Music Mouse", is similar, made for
my own use, and only ex post facto discovered to be wanted by
others. Though I have made music "on demand" and to
others' specifications, such as for dance, theater or film, I
am primarily inner directed and all of what I consider my best
work is always made for my own needs. This is another wonderful
paradox that perhaps only the arts manifest well, that by pleasing
the self we are more able to please others.

Because much of what I have
felt and seen in my mind and imagination is difficult to mash
into conventional media, I have spent astronomical amounts of
time on the design and creation of tools, mostly electronic and
computer-based. I love this work almost as much as the music
itself. Each tool (instrument, medium, technique) is like a language,
able to express some things inexpressible by others, and yet
full of commonality with them. Each may severely limit the nature
of one's creative output but in the cause of revealing with a
clearer focus a unique aesthetic domain. In this way an instrument
is like a person, and each individual artist has similar uniqueness
and communality with others.
This is why I have worked hard to make it easier for more people to be able to express
themselves in music and art by use of new technology. There
should never be a minority category "creative artist"
from which most people are excluded. All who wish to speak any
language - sound, sight, speech, should have the opportunity
to do so. And I have long hoped that the logic of computers makes
this possible for more people than ever before. As each individual
is "a universe entire", so does the benefit of creative
self-expression fall primarily to the maker, leaving to that
person's audience, however large or local, only the artifacts
of the process, the works that remain.
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