These examples are of just a small bit of the sort of information that an everyday MIDI sound file is composed of. Actually, each single note in a MIDI composition could very well contain as much ~if not more~ information than each of these, in an editable format
[audio has been reprocessed for playback here]


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1) Overview
Document name : "Hermit.mus"
This document has been created 02/10/1998, 11:50:10 and modified 2 times.
The last modification date is 06/04/1999, 12:56:49.
1 hours 52 minutes 3 seconds have been spent on this document.
File format : Standard.
Music duration : 2 minutes(s) 1 second(s)

2) Staves:
There are 7 staves in this document.
Staff "Bagpipes"
The staff is active.
Number of symbols : 123
Number of notes : 122
Symbols use 4674 bytes.

Staff "Penny Whistle (picc)"
The staff is active.
Number of symbols : 202
Number of notes : 201
Symbols use 7676 bytes.

Staff "*Penny whistle (picc)"
The staff is active.
Number of symbols : 51
Number of notes : 50
Symbols use 1938 bytes.

Staff "Staff 7 (1)"
The staff is active.
Number of symbols : 88
Number of notes : 44
Symbols use 3344 bytes.

Staff "Staff 8 (1)"
The staff is active.
Number of symbols : 528
Number of notes : 278
Symbols use 20064 bytes.

Staff "Tempo"
The staff is active.
Number of symbols : 0
Number of notes : 0
Symbols use 0 bytes.

Staff "Staff 7"
The staff is active.
Number of symbols : 528
Number of notes : 308
Symbols use 20064 bytes.


There are 1520 symbols in the document.
57760 bytes are used by the symbols.

3) Breaks :
There are 9 breaks defined in this document.
At bar 10, break of type loop start, This will repeat 0 times bars from 10 to 37.
At bar 25, break of type jump target, the origin of the jump is in bar 33 and will be done after 1 time(s).
At bar 26, break of type double line (graphic only)
At bar 33, break of type jump start, it will jump to the break "jump target" at bar 25 after 1 time(s).
At bar 34, break of type double line (graphic only)
Part start, this will be played the first time.
At bar 37, break of type loop end, repeat number is undefined (depending on parts)
Part start, this will be played the 2th time.
At bar 44, break of type tune end.

There are 45 bars in the tune.
There are 79 bars played in this tune.
Index of played bars according to break symbols :

 Played

 Written

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
25
26
27
28
29
30
31
32
33
34
35
36
38
39
40
41
42
43
44

Played ~ Written


4) Instruments
Instrument "Voice"
Output channel : 3.
Used by staff "Bagpipes"

Instrument "C6P73"
Output channel : 6.
Used by staff "Penny Whistle (picc)"

Instrument "Bell"
Output channel : 15.
Used by staff "*Penny whistle (picc)"

Instrument "Metronome Bell"
Output channel : 2.

Instrument "Metronome Click"
Output channel : 2.

Instrument "cowbell"
Output channel : 10.
Used by staff "Staff 7 (1)"

Instrument "ride cymbal 1"
Output channel : 10.
Used by staff "Staff 8 (1)"

Instrument "Instr 8"
Output channel : 10.
This instrument is not used.

Instrument "Instr 9"
Output channel : 10.
This instrument is not used.

Instrument "Tambo"
Output channel : 10.
Used by staff "Staff 7"

There are 10 instruments defined using 7560 bytes.

5) MIDI output channels associated to the instruments
Channel 1 : Free channel.
Channel 2 : Metronome Bell,Metronome Click,
Channel 3 : Voice,
Channel 4 : Free channel.
Channel 5 : Free channel.
Channel 6 : C6P73,
Channel 7 : Free channel.
Channel 8 : Free channel.
Channel 9 : Free channel.
Channel 10 : cowbell,ride cymbal 1,Instr 8,Instr 9,Tambo,
Channel 11 : Free channel.
Channel 12 : Free channel.
Channel 13 : Free channel.
Channel 14 : Free channel.
Channel 15 : Bell,
Channel 16 : Free channel.

6) Miscellaneous
This document uses 165046 bytes in memory.
There are 5912848 bytes free.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

1) Overview
Document name : "NeverAgain.mus"
This document has been created 10/12/1998, 12:08:38 and modified 3 times.
The last modification date is 14/12/1998, 10:51:32.
21 hours 4 minutes 14 seconds have been spent on this document.
File format : Standard.
Music duration : 3 minutes(s) 59 second(s)

2) Staves:

There are 23 staves in this document.
Staff "Piano"
The staff is active.
Number of symbols : 164
Number of notes : 127
Symbols use 6232 bytes.

Staff "External Sound"
The staff is active.
Number of symbols : 241
Number of notes : 177
Symbols use 9158 bytes.
There are 2 effects linked to the notes (456 bytes used)

Staff "Sitar"
The staff is active.
Number of symbols : 155
Number of notes : 90
Symbols use 5890 bytes.

Staff "Picicatto"
The staff is active.
Number of symbols : 594
Number of notes : 564
Symbols use 22572 bytes.

Staff "Harm L"
The staff is active.
Number of symbols : 428
Number of notes : 408
Symbols use 16264 bytes.

Staff "Harm R"
The staff is active.
Number of symbols : 425
Number of notes : 408
Symbols use 16150 bytes.

Staff "Harm2 R"
The staff is active.
Number of symbols : 135
Number of notes : 112
Symbols use 5130 bytes.

Staff "Harm2 R"
The staff is active.
Number of symbols : 133
Number of notes : 112
Symbols use 5054 bytes.

Staff "Bass"
The staff is active.
Number of symbols : 754
Number of notes : 697
Symbols use 28652 bytes.
There are 2 effects linked to the notes (456 bytes used)

Staff "String L"
The staff is active.
Number of symbols : 274
Number of notes : 152
Symbols use 10412 bytes.

Staff "String R"
The staff is active.
Number of symbols : 276
Number of notes : 152
Symbols use 10488 bytes.

Staff "Halo"
The staff is active.
Number of symbols : 482
Number of notes : 360
Symbols use 18316 bytes.

Staff "Siren"
The staff is active.
Number of symbols : 17
Number of notes : 1
Symbols use 646 bytes.
There are 1 effects linked to the notes (228 bytes used)

Staff "Snare drum"
The staff is active.
Number of symbols : 275
Number of notes : 106
Symbols use 10450 bytes.
There are 1 effects linked to the notes (228 bytes used)

Staff "LowTom"
The staff is active.
Number of symbols : 221
Number of notes : 106
Symbols use 8398 bytes.

Staff "LowTom 2"
The staff is active.
Number of symbols : 248
Number of notes : 124
Symbols use 9424 bytes.

Staff "Drum1"
The staff is active.
Number of symbols : 285
Number of notes : 167
Symbols use 10830 bytes.

Staff "Drum2"
The staff is active.
Number of symbols : 77
Number of notes : 18
Symbols use 2926 bytes.

Staff "Drum3"
The staff is active.
Number of symbols : 79
Number of notes : 15
Symbols use 3002 bytes.

Staff "Drum4"
The staff is active.
Number of symbols : 87
Number of notes : 20
Symbols use 3306 bytes.

Staff "Tempo"
The staff is active.
Number of symbols : 0
Number of notes : 0
Symbols use 0 bytes.

Staff "Metronome Bell"
The staff is active.
Number of symbols : 126
Number of notes : 63
Symbols use 4788 bytes.

Staff "Metronome Click"
The staff is active.
Number of symbols : 441
Number of notes : 189
Symbols use 16758 bytes.


There are 5917 symbols in the document.
226214 bytes are used by the symbols.

3) Breaks :
There is no break defined in this tune.

4) Instruments

Instrument "Bass"
Output channel : 2.
Used by staff "Bass"

Instrument "Métronome Bell"
Output channel : 10.
Used by staff "Metronome Bell"

Instrument "Métronome Click"
Output channel : 10.
Used by staff "Metronome Click"

Instrument "Strings"
Output channel : 3.
Used by staff "String L"

Instrument "Piano"
Output channel : 1.
Used by staff "Harm L"

Instrument "Snare drum"
Output channel : 10.
Used by staff "Snare drum"

Instrument "Instr 11"
Output channel : 5.
Used by staff "External Sound"

Instrument "Instr 12"
Output channel : 10.
Used by staff "LowTom"

Instrument "Instr 13"
Output channel : 10.
Used by staff "LowTom 2"

Instrument "Instr 14"
Output channel : 6.
Used by staff "Halo"

Instrument "Instr 15"
Output channel : 10.
Used by staff "Drum1"

Instrument "Instr 16"
Output channel : 7.
Used by staff "Harm2 R"

Instrument "Instr 18"
Output channel : 8.
Used by staff "Piano"

Instrument "Instr 19"
Output channel : 9.
Used by staff "Picicatto"

Instrument "Instr 20"
Output channel : 11.
Used by staff "Siren"

Instrument "Instr 21"
Output channel : 12.
Used by staff "Sitar"

Instrument "Instr 22"
Output channel : 10.
Used by staff "Drum2"

Instrument "Instr 23"
Output channel : 10.
Used by staff "Drum3"

Instrument "Instr 24"
Output channel : 10.
Used by staff "Drum4"

Instrument "Instr 25"
Output channel : 13.
Used by staff "String R"

Instrument "Instr 27"
Output channel : 15.
Used by staff "Harm R"

Instrument "Instr 28"
Output channel : 16.
Used by staff "Harm2 R"

There are 22 instruments defined using 129200 bytes.

5) MIDI output channels associated to the instruments

Channel 1 : Piano,
Channel 2 : Bass,
Channel 3 : Strings,
Channel 4 : Free channel.
Channel 5 : Instr 11,
Channel 6 : Instr 14,
Channel 7 : Instr 16,
Channel 8 : Instr 18,
Channel 9 : Instr 19,
Channel 10 : Métronome Bell,Métronome Click,Snare drum,Instr 12,Instr 13,Instr 15,Instr 22,Instr 23,Instr 24,
Channel 11 : Instr 20,
Channel 12 : Instr 21,
Channel 13 : Instr 25,
Channel 14 : Free channel.
Channel 15 : Instr 27,
Channel 16 : Instr 28,

6) Miscellaneous

This document uses 659488 bytes in memory.
There are 3561232 bytes free.